Extract the kyle.pk3 and put it in the baseq3 folder. You may need to add a models\players\kyle folder to baseq3 to access the model from the select screen (There does not need to be anything in the folders.).

<April 8, 2000>
================================================================
Model Name:		Kyle (Project: Kyle's Big Fat Head)
installation directory:	baseq3\
Author:			Le Stud 
Skin Author:		Le Stud
Email Address:		jesse@jessecollier.com

Model description       : Friend of mine who goes by the name of Kyle.

Other info              : This file currently does not have any custom animation. It also does not have bot support and should be considered a BETA release. Hopefully this will all be fixed soon.

Additional Credits to   : <id Software>

Thanks to:
Mette for taking the time and energy to create MilkShape 3D. Kyle for being a good sport.

================================================================
* Play Information *

New Sounds:	Yes
CTF Skins:	No

* Construction *
Editor used	: MilkShape 3D, Adobe Photoshop

* How to use this model *
<INSTALLATION INFO>
Put the kyle.pk3 file in the baseq3 folder. You may need to add a models\players\kyle folder to baseq3 to access the model from the select screen (There does not need to be anything in the folders.).

* Copyright / Permissions *
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.

This model may be freely distributed in any form, UNALTERED.  Which means, you can't pull the readme file out of the zip, or add your own stuff to it and pass it along.